So it is time that I get busy on my project for this
studio class. Honestly I am having a hard time setting time aside to do so. It
seems like the other class I am taking this semester and the portfolio for
graduation are consuming my time. However, I was able to create some sketches
of my project. I took the advice my professor; Dr. Kopcha gave us. He suggested
sketching a prototype in crayon. He said that it will give us a better idea of
the real estate we will have to work with on the computer, while also being an
outlet for stress. I must say that it was beneficial. Not only did it help me
relax by coloring, but it also got me going on creating my project. I was able
to layout a basic outline of the interactivity of my project. Parrish (2006)
states, “the most critical ID skill is the ability to step outside one’s own
perspective and see the design through the learner’s eyes” (p. 72). I agree
with this statement because I can create a project that I absolutely love, but
if I do not have my learner in mind, then the project will serve no purpose. I
honestly think by creating my prototype, I am able to see the outline of my
project through a learner’s perspective. I can get a basic idea of what will
happen when someone clicks on different parts of the main screen.
I am looking forward to the
group desk crit this week. I think it will be beneficial in giving me some much-needed
feedback. The members of the group
will be able to look at my prototype from a different perspective than mine and
offer valuable advice. I am curious to see what suggestions they have to offer.
I plan to be able to use my project at school with my students, so I want to
make sure all perspectives are taken into consideration. My goal this week is
take the advice I get from the desk crit and apply what I feel is necessary. I
would like to get a good sketch of the main screen scanned and imported into
Photoshop. I think by setting small goals each week with this project, I will
stay on task and not fall behind on the completion. If I am able to do more
than my goal for the week, then that will be a bonus. I think setting goals is
important anytime a project is created, however, I feel it is necessary in
order for me to create my project on time.
References
Parrish,
P. (2006). Design as storytelling. TechTrends, 50(4), 72-82.